I was at gamescom, PAX West, TGS, and now EGX today. I also work with other teams like our social teams, and store teams and marketing teams who can help promote the indie titles. They get the latest from the publishers, including pitches for new games they’re working on, and they get the games in development, which they share with me, and I get to play them and give feedback. This includes the third party relations team, who are the interface to the indie developers and publishers day to day. I report to Jim Ryan, and do work with all of the departments in the company who help indie developers and publishers. What does your day to day in the role typically involve? So you’re currently head of the independent developer initiative at Sony Interactive Entertainment. Vince Pavey went to EGX 2022, and had the chance to sit down with Shuhei Yoshida to talk about all things indie at PlayStation.
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